Sword Art Online Hollow Realization Activate All of the Magmatite Extractors

Walkthrough and directions for the post game story Completeness of the Shrine Maiden.
Are you lost in the post game story equally the game doesn't requite explicit directions anymore?
This guide will help you lot detect your way!

Contents

  • Preface
    • Difficulty Level
    • Damage Output
    • Survivability
  • Chapter 1 – The Vulcanus Citadel
  • 1st Key
  • 2nd Key
  • third Key
  • 4th Key
  • Blazerock Fortress & Extractors
    • 1st extractor
    • 2nd extractor
    • 3rd extractor
  • Acropovale Ruins
  • Gardens of Cataclysm

Preface

I'chiliad writing this guide for the Completeness of the Shrine Maiden every bit I think many, if not nearly players will take trouble as the game stops giving you clear directions for your objectives in these later areas.
I'm not writing almost every map, equally I think most of you got used to progressing through them from the maingame. Instead I will exist writing down instructions and specific directions for every point the game blocks your path frontwards.

Difficulty Level

Before starting with the walkthrough I desire to address the difficulty of these boosted areas.
If you are having trouble with the sudden jump in monster difficulty in the Vulcanus Citadel, I take a few tips and recommendations below that should allow for easier progress.

Damage Output

The near simple and constructive way to boost your characters damage at the beginning of the postal service game story is to unlock the skill fusion system. Every bit y'all start the chapter one of AotSM yous will have access to beginning tier, lvl3 skill fusion which will provide yous passive +500 atk vitrify along with few other bonuses.

For unlocking the skill fusion you will showtime desire to make 2 man party with graphic symbol of your choice, then notice your party member in boondocks and collaborate with them to "have them for a walk". When you have your partner in tow, go discover Argo in the town to talk with her and you should become a quick rundown on the SF organization. Now you tin can collaborate with Argo and pick skill fusion, kickoff quest, attacker. Afterwards interact with your partner and pick skill fusion to meet the requirements and progress of the quest.

With the aggressor skill fusion you should accept enough atk stats to comfortably impale the story enemies, once you reach chapter 2 yous should visit Argo over again and repeat the process to unlock the side by side step level 4 buff.

Survivability

Depending on how fast yous blazed through the maingame this may be a huge trouble.
FIrst of all there'southward couple buff skills you absolutely should have at this signal, Brave Soul (maxHP +50%!) and Defensive Stance (Huge HP regen).

Then if you have around 50k unbuffed HP you volition be able to withstand several hits from the minibosses and allow for pretty shine progress.

As the really adept HP boosting equipments are available only later y'all advance to the later areas in Vulcanus citadel, I recommend you wear the "light-green" quality armors y'all got from Stalwatos Ruins events, if you lot want you lot can repeat some of the duels to get better stats on the pieces.

In the Seldona Laboratory the northern blue chest can driblet accessory piece with about 50Vit and once you gain admission to the southern part the chest in at that place has both boots and necklace with fiddling HP bonuses. Once you reach Asham Extractor you tin get some actually powerfull HP boosting breast piece and boots from the chests there, if you made it here y'all won't take to fearfulness decease anymore.

Before you have access to the better gear from Vulcanus Citadel you may have to resort to the other manner of increasing your Max HP, that is leveling upwards. If you lot are still below lvl50 I highly recommend you level upwards to 60 atleast, you will run into large HP gains later a breakpoint at l. Safe way to level up is to concatenation kill monster in the previous Stalwatos Ruins area and later move to Vulcanus citadel then you tin can become some loot from blue chests at the same time.

At present for the bodily walkthrough.

Affiliate ane – The Vulcanus Citadel

Run through the outset surface area as you encounter fit.
In one case you reach locked gate in Seldona Laboratory, backtrack to the large graveyard in western office of the same map. Await on northern side of the graveyard for Aldano's gravestone (bossfight).
Enter Blazerock Fortress to the south and collaborate with the stone tablet marked with (!) for your next objective.

1st Cardinal

Enter the Bardette City from Seldona Laboratory. In the Northern part of the map look for a well in the middle of ruined buildings, information technology has a white lantern to mark the spot(boss fight).

2d Fundamental

Await for a greenish spirit NPC in the southern about part of Seldona Laboratory, later obtaining a quest item run back n and expect for marked grave on the right side of the road. It's placed in the area with 2 gates and y'all volition encounter easy fight.

3rd Key

From Seldona Laboratory entrance backtrack into Magmatite Enquiry site. Expect for a ruined building nearby, where the green treasure breast is on the map(dominate fight). Afterwards teleport to this expanse'south entrance and await on the left hand side while following the road for a quest marker (?).

4th Key

Enter the Blazerock Outer Wall from Bardette Metropolis. First time in the surface area you volition have to do some running around for events and to open they way forward.
Commencement follow the path south until you run into locked gate.

Then run to the north eastern room with iii sword NMs, there should exist short issue and then check the northern wall just left from the entrance for hidden room and another upshot. As well pull the nearby lever while yous are at information technology, but ignore the lvl 150+ NM guarding the red breast.

Follow the path effectually to the south east room with a yellow marker in it. Talk to the NPC and grab the warehouse key from behind it.

Run to the northern office of the map and follow the path that leads south from the archway to a seemingly empty area, look in the left side room for the quaternary and concluding central.

At present while yous are all the same in the area yous can choose to unlock the path to the next map in this surface area. Make your style back to the middle department of the map and enter the locked room to eastward with you warehouse key. There you lot will observe lever guarded by a NM monster which will unlock the gate from the southern exit. Also in the other corner of the room y'all volition observe a key particular [Mining Explosives], this will be Required to progress after on.

After y'all obtained the keys and unlocked the teleporter in Kikoth Excavation information technology'south fourth dimension to head dorsum to Blazerock Fortress and unlock the way forward.

In Blazerock Fortress pull the two levers near entrance and run to the northward east go out. Progress through the next area into Asham Extractor to receive your side by side objective from a nearby tablet and bookselves.

Run to the northern part of the Asham Extractor map, look in i of the buildings.

Warp to Kikoth Excavation unlocked after BLazerock outer wall. Follow the west side of the map and loo for a cavern yous tin can open up with the [Mining Explosives].

Go back to Blazerock Fortress, brand your way to the northern lever and operate it. Now take the southern exit to the Clastdale Caves and check the door in the southern part. Become dorsum to Blazerock fortress again, check the room w from the middle of the map for a primal item [Lake Key], no need to kill the bosses in the area. Go back to the Lake for the last extractor.

Acropovale Ruins

In Acropovale Ruins numbering the levers from height down and left to correct.
To unlock the way forrad ignore levers 1-three and run to the lever no. 4. Pull the lever No. iv and backtrack to the lever No. one and pull it also. At present you tin can accept the eastern path to a room with a few lover level NMs.
Later on you got the key run back to lever no. 1 and pull it again to open the way southward. Ignore the other levers and use they cardinal to open the way forward, when y'all come across second locked door wait for unexplored room nearby and crush some other NM for the 2d fundamental.

Gardens of Calamity

In Gardens of Calamity there'south couple gimmicks with magma slimes that plough into crystals when killed. If your path is blocked by large crystal wall you lot need to kill slimes to produce pocket-size crystals until you lot get a message that the area oestrus has increased. To remove the boss' shield yous volition take to first kill the slimes to produce crystals, then activate them.

Balance of the Volcano expanse should be pretty straightforward.

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Source: https://gameplay.tips/guides/1448-sword-art-online-hollow-realization.html

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